Live public server · open source · Windows, macOS, Linux

An FPS built
entirely
from code.

An experimental WWII shooter with no engine and no assets — everything is generated in F#.

Installers for Windows, macOS, and Linux. No .NET install required — just an OpenGL 4.1-capable desktop.

0content assets
60simulation ticks per second
16players per room
4procedural maps
01 // OVERVIEW

No engine.
No assets.
No art pipeline.

Silk.NET provides the window, input, OpenGL, and OpenAL layers; everything else is ordinary F#. Levels, soldiers, guns, sound effects, the font atlas, particles, and the bot navigation graph are generated deterministically at startup.

02 // LIVE SERVERS

Server browser

The same server list the in-game browser uses, probed live from your browser. Select a room to see who's playing.

CONNECTINGCOMMUNITY LIST
ServerModePhasePlayersPing
#PlayerTeamLoadoutKDStatus
NO PLAYERS CONNECTED Download the game and be the first one in.
Stats are in-memory and reset on redeploy.Awaiting first update
03 // WEAPON DATA

The numbers.

Damage, fire rate, reload timing, spread, and penetration for every weapon, generated from the game's actual tuning code.

Open the arsenal →
04 // TECHNOLOGY

How it works.

01

Procedural content

Maps, meshes, materials, audio, fonts, and particles are generated deterministically from code — the repository contains no binary game assets.

02

Deterministic simulation

A fixed 60 Hz functional core with an imperative shell. The same gameplay code drives offline play, the bots, and the server.

03

Authoritative netcode

Client-side prediction, interpolation, reconciliation, and lag-compensated hit detection over WebSockets. The server recomputes everything.

04

Full combat model

ADS, sprinting, stances, recoil, grenades, material penetration, and per-projectile ballistics resolved on the server.

05

Bots that navigate

A generated navigation graph with A* pathfinding, cover behavior, and suppression drives the offline opposition.

06

Cross-platform

Self-contained installers for Windows, macOS (universal), and Debian, plus plain archives. No runtime to install.

FREE AND OPEN SOURCE

Download
and play.

Download for Windows, macOS, or Linux

Windows setup.exe, macOS universal .pkg, Debian .deb — or plain archives.